About Me

I have a strong architectural visualization background and am experienced with Building Information Modeling (BIM), 3D modeling, and visualization software, including Revit Architecture and 3D Studio Max (plus V-Ray). I've also done a significant amount of research into game engine integration, taking architectural BIM models and importing them into Unity 3D and Unreal 4. Understanding typical architectural drawings, like floor plans and sections, is not easy, especially for non-architects. I aim to promote a greater understanding of a design through an accurate representation of my work. In my spare time, I support several charity organizations and peer groups, including Habitat for Humanity, the American Institute of Architects, Games Done Quick, Haiti Outreach Ministries, and DC Virtual Reality meetup. I also provide consulting services for aspiring VIrtual Reality Developers through my company DWVR Consulting LLC