High School Whiz

Date: Summer 2013
Location: None
Duration: 1 Month (+1 Month Planning)

Designed as part of a 1-month video game developer competition, the project needed to comply with the competition's theme of "Subversive Edutainment." The game contains several different activities related to school, such as physics and art, but 'subversively' teaches about spitballs and other, not so appropriate activities.